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AdamuSw/src/GameLogic/IRandomizer.cs
2026-07-14 19:00:35 +03:00

69 lines
2.6 KiB
C#

// <copyright file="IRandomizer.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic;
/// <summary>
/// Description of IRandomizer.
/// </summary>
public interface IRandomizer
{
/// <summary>
/// Returns the next random boolean value.
/// </summary>
/// <returns>The next random boolean value.</returns>
bool NextRandomBool();
/// <summary>
/// Returns the next random boolean value, with a chance of <paramref name="percent"/> of being true.
/// </summary>
/// <param name="percent">The percent of the chance of being true.</param>
/// <returns>The next random boolean value.</returns>
bool NextRandomBool(int percent);
/// <summary>
/// Returns the next random boolean value, with a <paramref name="chance"/> of <paramref name="basis"/> of being true.
/// </summary>
/// <param name="chance">The chance of <paramref name="basis"/> of being true.</param>
/// <param name="basis">The basis.</param>
/// <returns>The next random boolean value.</returns>
bool NextRandomBool(int chance, int basis);
/// <summary>
/// Returns the next random boolean value, with the <paramref name="chance"/> of being true.
/// </summary>
/// <param name="chance">The chance of being true.</param>
/// <returns>The next random boolean value.</returns>
bool NextRandomBool(double chance);
/// <summary>
/// The next random integer.
/// </summary>
/// <param name="min">The minimum value.</param>
/// <param name="max">The maximum value.</param>
/// <returns>The next random integer between <paramref name="min"/> and <paramref name="max"/>.</returns>
int NextInt(int min, int max);
/// <summary>
/// The next random integer.
/// </summary>
/// <param name="min">The minimum value.</param>
/// <param name="max">The maximum value.</param>
/// <returns>The next random integer between <paramref name="min"/> and <paramref name="max"/>.</returns>
int NextInt(uint min, uint max);
/// <summary>
/// The next random unsigned integer.
/// </summary>
/// <param name="min">The minimum value.</param>
/// <param name="max">The maximum value.</param>
/// <returns>The next random integer between <paramref name="min"/> and <paramref name="max"/>.</returns>
uint NextUInt(uint min, uint max);
/// <summary>
/// The next random double between 0 and 1.
/// </summary>
/// <returns>The next random integer between 0 and 1.</returns>
double NextDouble();
}