19 lines
733 B
Markdown
19 lines
733 B
Markdown
# C1 15 - InstantMoveRequest (by client)
|
|
|
|
## Is sent when
|
|
|
|
It's sent when the player performs specific skills.
|
|
|
|
## Causes the following actions on the server side
|
|
|
|
Usually, the player is moved instantly to the specified coordinates on the current map. In OpenMU, this request is not handled, because it allows hackers to "teleport" to any coordinates.
|
|
|
|
## Structure
|
|
|
|
| Index | Length | Data Type | Value | Description |
|
|
|-------|--------|-----------|-------|-------------|
|
|
| 0 | 1 | Byte | 0xC1 | [Packet type](PacketTypes.md) |
|
|
| 1 | 1 | Byte | 5 | Packet header - length of the packet |
|
|
| 2 | 1 | Byte | 0x15 | Packet header - packet type identifier |
|
|
| 3 | 1 | Byte | | TargetX |
|
|
| 4 | 1 | Byte | | TargetY | |