Files
AdamuSw/src/GameLogic/PlugIns/ICharacterDeletedPlugIn.cs
2026-07-14 19:00:35 +03:00

23 lines
854 B
C#

// <copyright file="ICharacterDeletedPlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// A plugin interface which is called when a character has been deleted.
/// </summary>
[Guid("566F8E98-D4A3-40AD-B2EF-1B8359259B7A")]
[PlugInPoint("Character deleted", "Is called when a character got deleted.")]
public interface ICharacterDeletedPlugIn
{
/// <summary>
/// Is called when a character has been deleted.
/// </summary>
/// <param name="player">The player.</param>
/// <param name="deletedCharacter">The deleted character.</param>
void CharacterDeleted(Player player, Character deletedCharacter);
}