Files
AdamuSw/src/GameLogic/PlugIns/IPeriodicTaskPlugIn.cs
2026-07-14 19:00:35 +03:00

28 lines
960 B
C#

// <copyright file="IPeriodicTaskPlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameLogic.PlugIns;
using System.Runtime.InteropServices;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// An interface for a task which is executed periodically by the game context every second.
/// The task implementation itself can then decide if it wants to execute itself.
/// </summary>
[Guid("A890CEB1-6EA7-49A1-8099-6FF52D33DC64")]
[PlugInPoint("Periodic Tasks", "Is called in an periodic interval.")]
public interface IPeriodicTaskPlugIn
{
/// <summary>
/// Executes the task.
/// </summary>
/// <param name="gameContext">The game context.</param>
ValueTask ExecuteTaskAsync(GameContext gameContext);
/// <summary>
/// Forces to start the task on the next start check.
/// </summary>
void ForceStart();
}