feat(hs): add red/blue base exit gates on Heykel Savasi map
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@@ -5,6 +5,7 @@
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namespace MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix;
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namespace MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix;
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using MUnique.OpenMU.DataModel.Configuration;
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using MUnique.OpenMU.DataModel.Configuration;
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using MUnique.OpenMU.Persistence.Initialization.VersionSeasonSix.Maps;
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/// <summary>
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/// <summary>
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/// Gates initialization.
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/// Gates initialization.
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@@ -440,6 +441,10 @@ public class Gates : InitializerBase
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targetGates.Add(344, this.CreateExitGate(maps[81], 162, 16, 163, 17, 5));
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targetGates.Add(344, this.CreateExitGate(maps[81], 162, 16, 163, 17, 5));
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targetGates.Add(341, this.CreateExitGate(maps[81], 162, 12, 164, 14, 5));
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targetGates.Add(341, this.CreateExitGate(maps[81], 162, 12, 164, 14, 5));
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// Heykel Savasi (event map, base spawn gates)
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targetGates.Add(600, this.CreateExitGate(maps[HeykelSavasiMap.Number], 20, 20, 24, 24, 3, true)); // RedBase
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targetGates.Add(601, this.CreateExitGate(maps[HeykelSavasiMap.Number], 220, 220, 224, 224, 7, true)); // BlueBase
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return targetGates;
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return targetGates;
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}
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}
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