feat(hs): disable monster transform (EventFormSkin=0); team look via client cape override
This commit is contained in:
@@ -806,7 +806,10 @@ public class HeykelSavasiContext : MiniGameContext
|
||||
/// reasonable uniform battle form and hides the player's wings/mount/pet. The red/blue distinction is added
|
||||
/// separately by the client via the per-player team roster (<see cref="IHeykelSavasiTeamRosterPlugIn"/>).
|
||||
/// </summary>
|
||||
private const short EventFormSkin = 14;
|
||||
// 0 = no monster transformation: players keep their normal body during the event. The team look
|
||||
// (red/blue cape + hidden wings/mount/pet) is done client-side (World93 render override), mirroring the
|
||||
// Battle Soccer event. Set to a monster number here only if a full skin-transform form is desired instead.
|
||||
private const short EventFormSkin = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Transforms <paramref name="player"/> into the uniform <see cref="EventFormSkin"/> battle form, mirroring
|
||||
|
||||
Reference in New Issue
Block a user