feat(hs): disable monster transform (EventFormSkin=0); team look via client cape override
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@@ -806,7 +806,10 @@ public class HeykelSavasiContext : MiniGameContext
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/// reasonable uniform battle form and hides the player's wings/mount/pet. The red/blue distinction is added
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/// reasonable uniform battle form and hides the player's wings/mount/pet. The red/blue distinction is added
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/// separately by the client via the per-player team roster (<see cref="IHeykelSavasiTeamRosterPlugIn"/>).
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/// separately by the client via the per-player team roster (<see cref="IHeykelSavasiTeamRosterPlugIn"/>).
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/// </summary>
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/// </summary>
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private const short EventFormSkin = 14;
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// 0 = no monster transformation: players keep their normal body during the event. The team look
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// (red/blue cape + hidden wings/mount/pet) is done client-side (World93 render override), mirroring the
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// Battle Soccer event. Set to a monster number here only if a full skin-transform form is desired instead.
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private const short EventFormSkin = 0;
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/// <summary>
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/// <summary>
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/// Transforms <paramref name="player"/> into the uniform <see cref="EventFormSkin"/> battle form, mirroring
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/// Transforms <paramref name="player"/> into the uniform <see cref="EventFormSkin"/> battle form, mirroring
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