Files
AdamuSw/src/GameServer/RemoteView/Duel/DuelSpectatorRemovedPlugIn.cs
2026-07-14 19:00:35 +03:00

36 lines
1.5 KiB
C#

// <copyright file="DuelSpectatorRemovedPlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>
namespace MUnique.OpenMU.GameServer.RemoteView.Duel;
using System.Runtime.InteropServices;
using MUnique.OpenMU.GameLogic;
using MUnique.OpenMU.GameLogic.Views.Duel;
using MUnique.OpenMU.Network.Packets.ServerToClient;
using MUnique.OpenMU.Network.PlugIns;
using MUnique.OpenMU.PlugIns;
/// <summary>
/// The default implementation of the <see cref="IDuelSpectatorRemovedPlugIn"/> which is forwarding everything to the game client with specific data packets.
/// </summary>
[PlugIn]
[Display(Name = nameof(PlugInResources.DuelSpectatorRemovedPlugIn_Name), Description = nameof(PlugInResources.DuelSpectatorRemovedPlugIn_Description), ResourceType = typeof(PlugInResources))]
[Guid("89DFA45D-FED2-4FAA-BDB0-683EB337629B")]
[MinimumClient(4, 0, ClientLanguage.Invariant)]
public class DuelSpectatorRemovedPlugIn : IDuelSpectatorRemovedPlugIn
{
private readonly RemotePlayer _player;
/// <summary>
/// Initializes a new instance of the <see cref="DuelSpectatorRemovedPlugIn"/> class.
/// </summary>
/// <param name="player">The player.</param>
public DuelSpectatorRemovedPlugIn(RemotePlayer player) => this._player = player;
/// <inheritdoc />
public async ValueTask SpectatorRemovedAsync(Player spectator)
{
await this._player.Connection.SendDuelSpectatorRemovedAsync(spectator.Name).ConfigureAwait(false);
}
}