Files
AdamuSw/src/GameLogic
Acentech Dev 586590e06f feat(tvt): test-phase statue HP override, stationary guards, in-game rename
- Statue HP overridden to 100k at spawn (MaximumHealthOverride) for the test phase - no DB change.
- Guards made fully stationary by overriding their definition's IntelligenceTypeName to
  NullMonsterIntelligence at runtime (no wander, no chase); no DB change.
- Statue/guard in-game names rebranded to 'TvT Statue' / 'TvT Guard' (runtime designation override).
2026-07-21 16:19:07 +03:00
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