Files
AdamuSw/docs/Packets/C3-F1-02-LogOut_by-client.md
2026-07-14 19:00:35 +03:00

29 lines
1.2 KiB
Markdown

# C3 F1 02 - LogOut (by client)
## Is sent when
When the client wants to leave the game in various ways.
## Causes the following actions on the server side
Depending on the LogOutType, the game server does several checks and sends a response back to the client. If the request was successful, the game client either closes the game, goes back to server or character selection.
## Structure
| Index | Length | Data Type | Value | Description |
|-------|--------|-----------|-------|-------------|
| 0 | 1 | Byte | 0xC3 | [Packet type](PacketTypes.md) |
| 1 | 1 | Byte | 5 | Packet header - length of the packet |
| 2 | 1 | Byte | 0xF1 | Packet header - packet type identifier |
| 3 | 1 | Byte | 0x02 | Packet header - sub packet type identifier |
| 4 | 1 | LogOutType | | Type |
### LogOutType Enum
Describes the way how the player wants to leave the current game.
| Value | Name | Description |
|-------|------|-------------|
| 0 | CloseGame | The player wants to close the game. |
| 1 | BackToCharacterSelection | The player wants to go back to the character selection screen. |
| 2 | BackToServerSelection | The player wants to go back to the server selection screen. |