Acentech Dev
5750ab6511
fix(hs): no PvP before battle + clean team assignment on leave
...
#1 : block all player-vs-player damage while State != Playing (registration/
prep), keep same-team friendly-fire off during battle. Prevents pre-battle
kills (which also caused deaths to route to Lorencia instead of a base).
#3 : remove a player from their team on OnObjectRemovedFromMapAsync (real
leave to another map), not on same-map death-respawn, so team counts stay
accurate and re-joining works.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-21 02:18:49 +03:00
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